DICE Awards

DICE Awards 2020 – Full list of winners at the 23rd edition

Untitled Goose Game won Game of the Year!

The Academy of Interactive Arts and Sciences awarded last year’s best games in various categories at the 2020 DICE Awards. The nominees in each category are selected by a jury of more than 100 industry professionals. This year’s awards had some interesting twists and turns.

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Apart from the awards, Connie Booth the current vice president of product development at Sony Interactive Entertainment America was inducted into the Hall of Fame, she has worked at PlayStation for more than 21 years which is an amazing feat.

Here is the full list of  winners at the DICE Awards

Game of the Year

The single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts and Sciences that best utilizes the chosen medium to entertain users.

Winner: Untitled Goose Game

Nominees: Control, Death Stranding,  Disco Elysium,  Outer Wilds

Action Game of the Year

Action Games are titles that follow the gameplay from the perspective of the character that the player is controlling. These games feature heavy weapons use and/or involve characters engaged in combat while moving through a linear or open environment.

Winner: Control

Nominees: Call of Duty: Modern Warfare, Devil May Cry 5, Gears 5, Sekiro: Shadows Die Twice

Adventure Game of the Year

Adventure games are those titles in which players are challenged with real-time action activities where timing, skill, and accuracy are necessary to succeed. Puzzle-solving, resource management, and exploration often drive the quest oriented narrative rather than primarily combat mechanics.

Winner: Star Wars Jedi: Fallen Order

Nominees: Death Stranding, Luigi’s Mansion 3, Resident Evil 2, Legend of Zelda: Link’s Awakening

Family Game of the Year

The Family Game of the Year shall be awarded to the best title of any genre geared towards a shared, family gaming experience. The title’s play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play.

Winner: Super Mario Maker 2

Nominees: A Short Hike, Dragon Quest Builders 2,  Ring Fit Adventure,  Yoshi’s Crafted World

Fighting Game of the Year

Fighting games are those titles that offer the user the virtual experience of controlling a character engaging in individual combat with another character usually from a fixed camera perspective. The opponent can either be controlled by another player or by the game.

Winner: Mortal Kombat 11

Nominees: Dead or Alive 6,  Jump Force,  Samurai Shodown

Racing Game of the Year

Racing games are those titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible. Racing games may involve competition against other user-controlled competitors or against system controlled competitors. Racing games must simulate vehicular motion.

Winner: Mario Kart Tour

Nominees: Crash Team Racing Nitro-Fueled, DiRT Rally 2.0, F1 2019, Trials Rising

Sports Game of the Year

Sports games offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user the experience of participating in an existing competitive sport.

Winner: FIFA 20

Nominees: Madden NFL 20, MLB The Show 19, NBA 2k20, NHL 20

DICE Awards

Strategy/Simulation Game of the Year

These games can offer the user the chance to simulate or to virtually reproduce an experience, real or imaginary, which would require some form of equipment. Strategy games emphasize the planning of tactics rather than the execution.

Winner: Fire Emblem: Three Houses

Nominees: Anno 1800, Oxygen Not Included, Slay The Spire Total War: Three Kingdoms

Immersive Reality Technical Achievement

This award celebrates the highest level of technical achievement within an immersive reality experience through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to technology features specifically associated with the immersive medium, artificial intelligence, physics, engine mechanics, and visual rendering.

Winner: Blood & Truth

Nominees: Asgard’s Wrath, Pistol Whip, Stormland, Westworld Awakening

Immersive Reality Game of the Year

The single-game released on an immersive reality platform that best utilizes the attributes of the platform to entertain users. Elements of design, direction and narrative are factored into the title selection. Titles of all genres are eligible if commercially available on a publicly released platform.

Winner: Pistol Whip

Nominees: Asgard’s Wrath, Blood & Truth, The Curious Tale of the Stolen Pets, Trover Saves the Universe

Outstanding Achievement for an Independent Game

Awarded to a game that embodies the independent spirit of game creation, representing a higher degree of risk tolerance and advances our media with innovative gameplay and experiences

Winner: Untitled Goose Game

Nominees: A Short Hike,  Disco Elysium,  Sayonara Wild Hearts, What The Golf?

Portable Game of the Year

The Portable Game of the Year shall be the game developed for a portable platform that demonstrates the greatest achievement in overall game design, play and/or breakthrough in portable gaming. All genres of games are included.

Winner: Sayonara Wild Hearts

Nominees: Call of Duty: Mobile,  GRINDSTONE, Sky: Children of the Light, What The Golf?

Online Game of the Year

This award will be presented to the individual or team whose work represents the highest level of achievement in online game play in an interactive title. These titles frequently offer excellent matchmaking systems, innovative gameplay options including collaborative and competitive gameplay, user customization and fluidity of gameplay.

Winner: Apex Legends

Nominees: Call of Duty: Modern Warfare,  Destiny 2: Shadowkeep,  TETRIS🄬 99, Wargroove

Outstanding Achievement in Game Design

This award will be presented to the title that most effectively combines interactive and non-interactive elements to create a cohesive gameplay experience. Outstanding design is exemplified by balanced system design, cohesive mechanics that relate to overall aesthetic direction, level layout, challenge flow, progression elements, interface design, and social game mechanics

Winner: Baba is You

Nominees: Disco Elysium, Outer Wilds, Sekiro: Shadows Die Twice, Slay The Spire

Outstanding Achievement in Game Direction

The individual or small group of individuals who are responsible for directing and driving an interactive game and its team through a combination of skills that include vision, management execution, aesthetics, and game craft. This award recognizes the role of the Creative Director, Design Director, or Lead Designer in guiding all elements of a title and shaping the final outcome of a game.

Winner: Control

Nominees: A Short Hike, Disco Elysium, Outer Wilds, Untitled Goose Game

Outstanding Achievement in Animation

This award will be presented to the individual or team whose work represents the highest level of achievement in bringing a character or characters to life in an interactive title. This award will consider the fluidity of movement, and interaction with the environment in addition to contextual realism (look and feel).

Winner: Luigi’s Mansion 3

Nominees: Call of Duty: Modern Warfare, Days Gone, Death Stranding, Devil May Cry 5

Outstanding Achievement in Art Direction

Presented to the individual or team whose work represents the highest level of achievement in designing a unified graphic look for an interactive title.

Winner: Control

Nominees: Call of Duty: Modern Warfare, Concrete Genie, Death Stranding, Resident Evil 2

Outstanding Achievement in Character

Presented to the individual or team whose work has furthered the interactive experience through the creation of a memorable character within an interactive title. Outstanding character takes into consideration the marriage of voice acting and performance (motion capture work), character design and execution, and writing.

Winner: Untitled Goose Game (The Goose)

Nominees: Control (Jesse Faden), Death Stranding (Cliff Unger),  Death Stranding (Sam Porter Bridges), Star Wars Jedi: Fallen Order (Greez)

Outstanding Achievement in Original Music Composition

Presented to the individual or team whose work represents the highest level of achievement in original musical composition for an interactive title. Both the quality of the score and the integration of the score into the title will be considered when determining the recipient of this Award.

Winner: Control

Nominees: Arise: A Simple Story, Erica, Golem,  Mortal Kombat 11

Outstanding Achievement in Audio Design

Presented to the individual or team whose work represents the highest level of achievement in creating a unified audio experience. The quality of the individual sound effects, voice-over, music, technology, and other audio elements will be considered in addition to the overall audio mix of the title.

Winner: Death Stranding

Nominees: Call of Duty: Modern Warfare, Mortal Kombat 11, Resident Evil 2, Sayonara Wild Hearts

Outstanding Achievement in Story

Presented to the individual or team whose work has furthered the interactive experience through the creation of a game world — whether an original creation, one adapted from previously existing material or an extension of an existing property which best exemplifies the coalescence of setting, characters, and plot.

Winner: Disco Elysium

Nominees: Control, Outer Wilds, Telling Lies, The Outer Worlds

Sound Outstanding Technical Achievement

This award celebrates the highest level of technical achievement through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to artificial intelligence, physics, engine mechanics, and visual rendering.

Winner: Death Stranding 

Nominees: Call of Duty: Modern Warfare Concrete Genie Control Metro Exodus